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28 February 2025
- 05:0405:04, 28 February 2025 diff hist −5 The Armed Forces of Saxum →Commissioned Officer Ranks
- 05:0405:04, 28 February 2025 diff hist +1 The Armed Forces of Saxum →Commissioned Officer Ranks
- 05:0205:02, 28 February 2025 diff hist +6,896 N The Armed Forces of Saxum Created page with "== The Armed Forces of Saxum == Saxum maintains a standing Army and Navy to protect its interests both foreign and domestic. The States of Saxum are also allowed to raise their own Armies (but not Navies) and are known as Militias. Both Saxum and the States independently will often send armies overseas to participate in foreign wars as mercenaries. === The Army and Marines === The Armies of Saxum wear a blue uniform. The State Militias are allowed to wear the same col..."
- 04:3604:36, 28 February 2025 diff hist +8,462 N The Constitution and Bill of Rights Created page with "== The Constitution for the United States of Saxum == “It is through the collective will of the people of this great land we call Saxum, in order to form a better union, seek justice, provide common defense for domestic tranquility and promote security and liberty against external influences, establish this Constitution for the United States of Saxum.” === 1. The assembly shall consist of two houses, the House of Elders and the House of Representatives === The Hou..." current
- 04:3104:31, 28 February 2025 diff hist +673 Law and Order No edit summary
- 04:2704:27, 28 February 2025 diff hist +3,498 N Law and Order Created page with "== Law and Order Among the Wanderers == The legal practices of the Wanderers are largely informal, rooted in the customs and traditions of individual communities. In contrast to the formal legal system imposed by Saxum’s Church and state, the Wanderers rely on localized systems of governance or no system at all, depending on the community. While some may follow ancient practices or even make use of self-styled "justice" systems, others live by a loose set of ethical p..."
- 04:2504:25, 28 February 2025 diff hist +6,074 N Religion of The Wanderers Created page with "''“…The Divine set no boundaries, nor set no laws, those were set by the folk of Saxum yet they tell us we don't worship right, we live by The Divine! Free under the sky!....” - Unknown, printed in a Fortune City news article "Folk on the edge".''' == The Church of the Wanderer == ‘The Church of the Wanderer’ is a misnomer, an attempt by the Church of Saxum and Saxum Federal state authorities to formalise and group the multitude of practices under one name...." current
- 04:2004:20, 28 February 2025 diff hist +12,130 N Religion in Wheatstan Created page with "''“..let not judgement stay the hand that provides, for all folk are capable of great acts of the Divine as they are the Profane. All have need of help whether for the body or the soul and whether it is known to them or not, that is the role of the Shepherd to provide, guide and protect the flocks of the Divine...” -Unknown. Reminder chant of the Shepherds of the Divine’s Flock, often misquoted.'' == The Church of The Divine’s Flock == The Church of the Divine..." current
- 04:1904:19, 28 February 2025 diff hist +1,510 Religion in Goldrock No edit summary current
- 04:1304:13, 28 February 2025 diff hist 0 MediaWiki:Common.js No edit summary
- 04:1204:12, 28 February 2025 diff hist +7,013 N Religion in Tamarillo Created page with " ''“Neither the beating heat of noon nor the gloom and cold of night stays these preachers from the swift completion of their appointed duties. To bring the word of the Divine to those out on the trail, through service and action.” - Richard Rodgers'' == The Church of The Winding Road == The Church of the Winding Road is the name given to the Preachers who carry the Divine’s word through action as much as through speech in Tamarillo. However, this is not the nam..." current
- 03:2903:29, 28 February 2025 diff hist −2 Religion in Saxum No edit summary
- 03:2903:29, 28 February 2025 diff hist −1 Religion in Goldrock No edit summary
- 03:2903:29, 28 February 2025 diff hist +1 Religion in Saxum No edit summary
- 03:2803:28, 28 February 2025 diff hist 0 Religion in Saxum No edit summary
- 03:2703:27, 28 February 2025 diff hist +417 Religion in Goldrock No edit summary
- 03:2503:25, 28 February 2025 diff hist +10,654 N Religion in Goldrock Created page with "Here's the text formatted for MediaWiki in British English: ```mediawiki == The Church of The Divine == Unlike the other States of Saxum whose churches will be very independent, the churches of Goldrock are one great monolithic body, known collectively in Goldrock as ‘The Church of The Divine’ or more informally ‘The Church’. Formed on the remnants of the old church of the Golden Empire, The Church of The Divine has stuck the closest to the old ways, so much so..."
- 03:2203:22, 28 February 2025 diff hist +7,833 N Religion in Saxum Created page with " “"And The Divine rained down Rocks from the Heavens so that his children would have a home to call their own, and they would work and tame that land" - Unknown == The Creation Story == In the beginning, The Divine took the emptiness of the cosmos and filled it with all things good and divine. Seated upon a celestial throne, The Divine contemplated all its creations and pondered upon their solitary state, with no counterpart to share in the wonder and magnificence..."
- 03:1703:17, 28 February 2025 diff hist −4 The world of Saxum →The Post Office
- 03:1603:16, 28 February 2025 diff hist −8 The world of Saxum →The Post Office
- 03:1603:16, 28 February 2025 diff hist +5,373 The world of Saxum →Leadership in Hope
- 02:4202:42, 28 February 2025 diff hist +5,215 The world of Saxum →Hope (The Camp)
- 02:2502:25, 28 February 2025 diff hist +8,931 N Recent History Created page with "== Recent History == Saxum has reached a period of relative stability, but it has also reached the limits of its expansion. There are no more unclaimed lands to occupy, and its resources are being continually extracted. The states have been formalized, and a unionized government was formed two centuries ago to manage Saxum’s growth and development. It is in this time of calm, as the industrial age peaks and the last vestiges of the old world fade into history, that un..." current
- 02:2002:20, 28 February 2025 diff hist −162 The world of Saxum →The Camp
- 02:1902:19, 28 February 2025 diff hist +21 The world of Saxum →The Camp
- 02:1502:15, 28 February 2025 diff hist +2,337 The world of Saxum No edit summary
- 02:1202:12, 28 February 2025 diff hist +50 The world of Saxum →The Caldera
- 02:0902:09, 28 February 2025 diff hist +1,352 The world of Saxum No edit summary
- 02:0502:05, 28 February 2025 diff hist +1,372 The world of Saxum No edit summary
- 02:0302:03, 28 February 2025 diff hist +1,219 The world of Saxum No edit summary
- 01:5401:54, 28 February 2025 diff hist +1,584 The world of Saxum No edit summary
- 01:5301:53, 28 February 2025 diff hist +23 The world of Saxum →Goldrock
- 01:4901:49, 28 February 2025 diff hist +1,196 The world of Saxum No edit summary
- 01:4701:47, 28 February 2025 diff hist +117 The world of Saxum No edit summary
- 01:4501:45, 28 February 2025 diff hist +2,822 The world of Saxum No edit summary
- 01:4201:42, 28 February 2025 diff hist +1,394 N The world of Saxum Created page with "The following information is about the world in which Wyld West is set. It can be used to inspire you during character creation, helping you to develop an understanding of the world your character inhabits. It may also assist you in deciding how your character will act in-game. The information here is considered common knowledge, meaning that any new character may know as much or as little of it as they choose. This knowledge is widespread across the world and forms the..."
27 February 2025
- 23:4923:49, 27 February 2025 diff hist +2,611 Combat & Conflict No edit summary
- 23:1623:16, 27 February 2025 diff hist +1 In Character Theft No edit summary
- 21:2021:20, 27 February 2025 diff hist +42 MediaWiki:Common.js No edit summary
- 20:5220:52, 27 February 2025 diff hist 0 MediaWiki:Common.css No edit summary
- 20:5020:50, 27 February 2025 diff hist −10 MediaWiki:Common.css No edit summary
- 20:4820:48, 27 February 2025 diff hist +20 MediaWiki:Common.css No edit summary
- 19:0619:06, 27 February 2025 diff hist 0 Religious Rites →Performing a Rite
- 19:0619:06, 27 February 2025 diff hist −2 Religious Rites →Example Rite: Purge Disease
- 19:0619:06, 27 February 2025 diff hist −2 Religious Rites →Example Rite: Purge Disease
- 19:0519:05, 27 February 2025 diff hist −4 Religious Rites →Example Rite: Purge Disease
- 19:0519:05, 27 February 2025 diff hist +5,894 N Religious Rites Created page with "= Religious Rites = == Performed by Religious Practitioners == Religious rites are sacred actions performed by Religious Practitioners to invoke divine power, bless objects, or affect the world through spiritual means. There are '''three levels''' of religious rites: * '''Minor ‘Consumable’ Rites''' * '''Minor Rites''' * '''Major Rites''' '''Minor Rites''' and '''Major Rites''' require consumables, which are created using '''Minor ‘Consumable’ Rites'''. These..."
- 18:2318:23, 27 February 2025 diff hist −73 Making Tinctures and Elixirs →Example Brewed Item current
- 18:2118:21, 27 February 2025 diff hist +2,899 N Making Tinctures and Elixirs Created page with " Apothecaries can create '''Tinctures''' and '''Elixirs''' using '''Ingredients''' and '''Recipes''', but all brewing must be done in a '''Laboratory'''. To make a '''Tincture''' or '''Elixir''', a character must know the '''Recipe''' for that item. The '''post office''' will maintain a record of all '''Recipes''' a character has learned. A '''full list of available Recipes''' will be made available as soon as possible. === Recipes === A '''Recipe''' is a '''pie..."
- 18:2118:21, 27 February 2025 diff hist +3,361 N Crafting Items Created page with "== Crafting Items == Crafting allows characters to create in-game items using '''crafting components''' and '''schematics''', but all crafting must be done in a '''workshop'''. To craft an item, a character must know the '''schematic''' for that item. The '''post office''' will maintain a record of all schematics a character has learned. A '''full list of available schematics''' will be made available as soon as possible. == Schematics == A '''schematic''' is..." current