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- 21:29, 31 March 2025 RobAdmin talk contribs created page Rules Change Log (Created page with "Below is a list of changes and amendments we have made to the rules. '''31/03/2025'''<br> '''Weapon Safety and Inspection Guidelines - Throwing Weapons''': We have amended the specifications to throwing weapons. Throwing weapons now have a maximum dimension of 18" and we will not be allowing injection molded weapons.")
- 01:02, 16 March 2025 RobAdmin talk contribs created page File:Religious symbol001.png
- 01:02, 16 March 2025 RobAdmin talk contribs uploaded File:Religious symbol001.png
- 01:02, 16 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content before blanking was: "")
- 01:01, 16 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (Deleted old revision 20250316010124!Religious_symbol.png: content before blanking was: "")
- 01:01, 16 March 2025 RobAdmin talk contribs uploaded a new version of File:Religious symbol.png
- 21:38, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:38, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:30, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:30, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:30, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:30, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:29, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:29, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:28, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:28, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol2.jpg (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:27, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol2.jpg
- 21:27, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol2.jpg
- 21:23, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:23, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:22, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:21, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:21, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 19:10, 12 March 2025 RobAdmin talk contribs created page Weapon Safety and Inspection Guidelines (Created page with "Welcome to the Wyld West LARP Weapon Construction Guide. This article outlines the essential construction methods, materials, and safety checks necessary for creating safe and authentic weapons for our live-action role-playing events. In the unforgiving and wild world of the Old West, weapons play a key role in shaping the experience of the game. Whether you're wielding a six-shooter or a weathered bowie knife, it's vital that all weapons meet our safety standards while...")
- 16:57, 12 March 2025 RobAdmin talk contribs created page Theatre in Saxum (Created page with "In the bustling frontier towns of Goldrock, Tamarillo, Wheatstan, and Fortune City, the theatre serves as both a refuge and a spectacle. In these rapidly expanding settlements, where the clinking of mining picks and the rustling of merchant deals fill the air, the stage offers a rare escape from the daily grind. Beyond the allure of drinking halls and high-stakes gambling, theatre performances provide a glimpse into a world of culture and storytelling, allowing audiences...")
- 15:26, 12 March 2025 RobAdmin talk contribs created page Transport in Saxum (Created page with "working on")
- 15:18, 12 March 2025 RobAdmin talk contribs created page Methods of Communication in Saxum (Created page with "In the rugged and untamed lands of Saxum, where vast stretches of wilderness separate communities and lawlessness often reigns, communication is a lifeline. Whether it's the isolated frontier settlements or bustling trade towns, the people of Saxum have developed a variety of methods to stay connected despite the vast distances and difficult terrain. The importance of timely information, be it for trade, safety, or governance, has led to creative and resourceful solution...")
- 15:12, 12 March 2025 RobAdmin talk contribs created page The Wanderer’s look and feel guide (Created page with "== Overview == Rugged, Wilderness, Adaptable, Independent, Resourceful, Survival, Self-sufficiency The Wanderers are a diverse and resourceful group of individuals who live outside the boundaries of society, whether by choice or necessity. They are a rugged people, as varied as the landscapes they roam. What unites them is their adaptability and their ability to survive in the wilds of Saxum, living by their wits and the skills they have honed over years of living on th...")
- 15:12, 12 March 2025 RobAdmin talk contribs created page Wheatstan look and feel guide (Created page with "== Overview == Family, Music, Culture, Colour, Creativity, Flamboyant, Expressive, Community Wheatstan is the breadbasket of Saxum, where life revolves around agriculture, family, and community. The folk of Wheatstan are known for their farming of grains, vegetables, and fruits, as well as their sheep and fishing industries. The state is held together by tight-knit family groups, and its people express their joy and vibrant energy through bold fashion choices, art, and m...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Goldrock look and feel guide (Created page with "== Overview == Industrialised, noisy, overcrowded, slums, pollution, poverty, class divide, sanitation and health problems, oppressive, brutal, crime, gangs, fortitude, endurance. Goldrock takes inspiration from the towns and cities of the Industrial Revolution, such as Birmingham, the Black Country, Manchester, Newcastle, Bolton, Sheffield, Leeds, and Glasgow during the mid-Victorian era, around 1860. These cities are vastly overcrowded, with all but the upper class li...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Tamarillo look and feel guide (Created page with "== Overview == Robust, Worn, Gun-slinging, Authentic, Hardy, Wild, Rugged, Practical, Weathered Tamarillo draws heavily from the American Wild West era. Its colours are more muted compared to other places, with earthy tones, such as yellows, browns, and undyed linens, playing a strong role. However, this is not to say they are without pattern; checks are common, as are finely embroidered waistcoats. Clothing plays a significant part in displaying a person’s status, w...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Fortune City look and feel guide (Created page with "== Overview == Cosmopolitan, metropolitan, urban, worldly, opportunistic, avaricious, militaristic, political, scholarly, commerce and economy. Fortune City is the capital of Saxum, forged for the mutual benefit of the states. A hub of commerce, economic development, education, and political and military power, it is a city of ambition and opportunity. The city reflects its diversity, with fashion that is eclectic and can draw inspiration from other states, particularly...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Wyld West look and feel guide (Created page with "Welcome to the Wyld West Look and Feel Guide. These articles are designed to help you navigate the clothing and style choices for the five social groups available at character creation. The goal is to provide a clear and immersive way for you to express your character’s background, personality, and place within the world of Saxum through their appearance. In these articles, you will find detailed descriptions of the fashion, jewellery, and accessories worn by each soc...")
- 14:54, 12 March 2025 RobAdmin talk contribs created page The Wanderers Culture Q&A’s (Created page with "== 1/ Family and Friendships == === 1.1/ What is a normal family unit? === There is no standard family unit among the Wanderers. Some have large families working a farmstead in the wilderness or living in mountain cabins far from towns and cities. Others travel the country in groups, forming pseudo-families—such as travelling circuses or gangs of outlaws—who look out for each other. Some choose to live apart from others, embodying the 'lone wolf' archetype, preferrin...")
- 14:53, 12 March 2025 RobAdmin talk contribs created page Tamarillos culture Q&A’s (Created page with " == 1/ Family and Friendships == === 1.1/ What is a normal family unit? === A family unit would usually consist of two adults living together with a handful of children. Very often, the parents of one or even, on some occasions, both adults would also be present in the family home. It is also not beyond the realms of possibility that a second and maybe even third ‘sibling’ pair of adults may live on the same stead. However, it is more common for any adult couples to...")
- 14:53, 12 March 2025 RobAdmin talk contribs created page Wheatstans Culture Q&A’s (Created page with "== 1/ Family and Friendships == === 1.1/ What is a normal family unit? === Extensive and extended families consist of several family units formed around primary family groups. Much like clans, multiple generations live in close proximity, and in smaller towns, most individuals are connected to prominent families. The prominent family serves as the central hierarchy of the family group. === 1.2/ Do people marry for love or other reasons? What reasons? === Family plays a...")
- 14:51, 12 March 2025 RobAdmin talk contribs created page Goldrock’s culture Q&A’s (Created page with "A note on Goldrock: Goldrock's society is characterised by a deeply entrenched class system, which significantly influences various aspects of life. Consequently, certain topics are addressed from multiple perspectives to reflect the experiences and norms across different social strata. == 1/ Family and Friendships == === 1.1/ What is a normal family unit? === In Goldrock, family units typically consist of two parents and an average of six children, although families c...")
- 14:51, 12 March 2025 RobAdmin talk contribs created page Fortune City's culture Q&A’s (Created page with "== 1/ Family and Friendships == === 1.1/ What is a normal family unit? === There is no typical family unit in Fortune City. Families that have emigrated to Fortune City will tend to mirror where they are from. Those who are from families that have been in the capital longer will have their family unit dictated by their current situation; the poorer may have more children than the richer folks' average of two children, but not by much. Six children would be considered a l...")
- 13:50, 8 March 2025 RobAdmin talk contribs created page The Cities of Saxum (Created page with " == Introduction to the Cities of Saxum == The Cities of Saxum document offers a comprehensive look into the diverse and dynamic locations that form the backbone of this vibrant nation. From the bustling capital, Fortune City, to the rugged landscapes of Goldrock, Tamarillo, and Wheatstan, Saxum is a place of contrasts, where innovation and tradition, industry and nature, clash and coalesce in remarkable ways. This guide delves into the unique characteristics of these c...")
- 12:12, 7 March 2025 RobAdmin talk contribs deleted page What is Weird West, and how does it fit into Wyld West? (content was: "#REDIRECT What is Weird West, and how does it fit into Wyld West", and the only contributor was "RobAdmin" (talk))
- 12:12, 7 March 2025 RobAdmin talk contribs moved page What is Weird West, and how does it fit into Wyld West? to What is Weird West, and how does it fit into Wyld West
- 12:08, 7 March 2025 RobAdmin talk contribs created page What is Weird West, and how does it fit into Wyld West? (Created page with "Weird West is a genre that takes the familiar grit and lawlessness of the Wild West and infuses it with the strange, the supernatural, and the unknown. It is a world of dusty trails, frontier justice, and six-shooters, but also of eerie legends whispered around campfires, shadows that move on their own, and things lurking just beyond the edge of the firelight. In Wyld West, the frontier is not just untamed. It is haunted, cursed, and filled with secrets. This is not the...")
- 21:21, 5 March 2025 RobAdmin talk contribs created page MediaWiki:Mobile.css (Created page with "@media screen and (max-width: 768px) { #toc, .mw-parser-output .toc, .vector-toc { font-size: 10px !important; Adjust size as needed: } Adjust TOC section headers: #toc h2, .vector-toc h2 { font-size: 12px !important; } Adjust TOC list items: #toc ul li, .vector-toc ul li { font-size: 10px !important; } }")
- 16:13, 4 March 2025 RobAdmin talk contribs created page The Court System of Saxum (Created page with " The court system in Saxum is divided into two main branches: '''the State Court System''' and '''the Federal Court System''', each with its own jurisdiction and responsibilities. === State Court System === The state courts handle most legal matters within their respective states, ensuring justice is administered at the appropriate level. * '''County Courts''' – The lowest level of the system, these courts handle local disputes, minor criminal offenses, and civil ca...")
- 05:40, 1 March 2025 RobAdmin talk contribs created page Wyld West Wiki:General disclaimer (Created page with "== Disclaimer == While we at Wyld West take every reasonable measure to minimise risks for our staff and participants, the nature of live roleplaying means that all attendees will be in close proximity to simulated combat involving Live Roleplay weapons. Unfortunately, this carries an inherent risk of injury, whether due to bad luck or misuse of equipment. Additionally, our events take place in outdoor environments, often on uneven ground, within wooded areas, and thro...")
- 05:37, 1 March 2025 RobAdmin talk contribs created page Wyld West Wiki:Privacy policy (Created page with "== Privacy Policy == === 1. Introduction === Welcome to '''Wyld West''' ("we," "our," or "us"). This Privacy Policy explains how we handle your information when you visit our website. === 2. Information We Collect === Since we do not allow user accounts, we do not collect personal information such as names, email addresses, or passwords. However, we may collect the following non-personal information: * '''Log Data:''' Our web server may log visitor IP addresses...")
- 05:22, 28 February 2025 RobAdmin talk contribs deleted page To delete later (content was: "To delete later Sidebar Layout Common CSS Vector-2022.css Common.js Special Version aka info on this wiki recentchanges randompage help-mediawiki = Welcome =...", and the only contributor was "RobAdmin" (talk))
- 05:02, 28 February 2025 RobAdmin talk contribs created page The Armed Forces of Saxum (Created page with "== The Armed Forces of Saxum == Saxum maintains a standing Army and Navy to protect its interests both foreign and domestic. The States of Saxum are also allowed to raise their own Armies (but not Navies) and are known as Militias. Both Saxum and the States independently will often send armies overseas to participate in foreign wars as mercenaries. === The Army and Marines === The Armies of Saxum wear a blue uniform. The State Militias are allowed to wear the same col...")
- 04:36, 28 February 2025 RobAdmin talk contribs created page The Constitution and Bill of Rights (Created page with "== The Constitution for the United States of Saxum == “It is through the collective will of the people of this great land we call Saxum, in order to form a better union, seek justice, provide common defense for domestic tranquility and promote security and liberty against external influences, establish this Constitution for the United States of Saxum.” === 1. The assembly shall consist of two houses, the House of Elders and the House of Representatives === The Hou...")
- 04:27, 28 February 2025 RobAdmin talk contribs created page Law and Order (Created page with "== Law and Order Among the Wanderers == The legal practices of the Wanderers are largely informal, rooted in the customs and traditions of individual communities. In contrast to the formal legal system imposed by Saxum’s Church and state, the Wanderers rely on localized systems of governance or no system at all, depending on the community. While some may follow ancient practices or even make use of self-styled "justice" systems, others live by a loose set of ethical p...")