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- 18:27, 16 July 2025 RobAdmin talk contribs created page Vashkar (Created page with "== Vashkar: The Forgotten Continent == Across the vast ocean from Noverra and Arius, the continent of Vashkar remains a land of mystery, resilience, and quiet strength. Where Arius has built its legacy on industrialisation and Noverra has been shaped by war, Vashkar has endured through isolation, adaptation, and deep-rooted traditions. Unlike the rapidly modernising nations across the sea, Vashkar’s development has been shaped by its harsh geography, diverse cultures...")
- 18:19, 16 July 2025 RobAdmin talk contribs created page Noverra (Created page with "The continent of Noverra was known for its diverse range of flora and fauna. Ancient Noverra was a vastly different place to what it is now. It was home to a variety of indigenous tribes, each with their own beliefs, customs, and practices. These tribes lived in harmony with the bountiful flora and fauna that existed in the form of rainforest-style jungle and vast open plains. The land was rich in resources, and the tribes used them wisely and sustainably. As the centu...")
- 18:06, 16 July 2025 RobAdmin talk contribs created page Ashvara (Created page with "Ashvara is a vast and ancient land, home to six great nations, each with its own deep-rooted traditions, philosophies, and ambitions. The continent is defined by its rich cultural heritage, advanced knowledge in various disciplines, and a history of great empires, spiritual movements, and military innovations. While its people are diverse, many share a common belief in the balance between nature, duty, and personal enlightenment. This principle influences their societie...")
- 17:42, 16 July 2025 RobAdmin talk contribs created page Arius (Created page with "The continent of Arius is renowned for its vast lakes and seafaring civilisations. It was originally inhabited primarily by tribal communities who depended on fishing and agriculture. As the population expanded, resources became increasingly scarce, leading to conflicts between the tribes. Over time, six dominant tribes emerged, each with its own territory and cultural identity. These were the Seafarers, the Lake Dwellers, the Plainsfolk, the Mountain Clan, the Forest Pe...")
- 17:30, 16 July 2025 RobAdmin talk contribs created page Other Continents of Vesta (Created page with "Saxum is but one continent among several that span the vast world of Vesta. Beyond its shores lie distant lands, each rich with their own peoples, customs, and mysteries. Travellers and merchants speak of these continents, some having ventured to their shores, while others remain places of legend and opportunity. The armed forces of Saxum have fought in some of these far-flung regions, earning both experience and renown beyond the homeland. Here are a few of the known co...")
- 17:12, 16 July 2025 RobAdmin talk contribs created page File:NavyOfficerRanks.jpg (Navy Officer Rank Insignia)
- 17:12, 16 July 2025 RobAdmin talk contribs uploaded File:NavyOfficerRanks.jpg (Navy Officer Rank Insignia)
- 16:30, 16 July 2025 RobAdmin talk contribs created page File:EnlistedNavy.jpg (Enlisted Navy insignia.)
- 16:30, 16 July 2025 RobAdmin talk contribs uploaded File:EnlistedNavy.jpg (Enlisted Navy insignia.)
- 15:55, 16 July 2025 RobAdmin talk contribs created page File:EnlistedRanks.jpg (Enlisted rank insignia and service stripes for the Army and Marines.)
- 15:55, 16 July 2025 RobAdmin talk contribs uploaded File:EnlistedRanks.jpg (Enlisted rank insignia and service stripes for the Army and Marines.)
- 15:47, 16 July 2025 RobAdmin talk contribs created page File:OfficerRanks.jpg (Officer ranks for the Army, Marines and Staff)
- 15:47, 16 July 2025 RobAdmin talk contribs uploaded File:OfficerRanks.jpg (Officer ranks for the Army, Marines and Staff)
- 18:52, 11 July 2025 RobAdmin talk contribs created page Diseases (Created page with "''"It begins with a shiver, or a cough that will not quite go away. By the time the rash appears or the blood turns black, most have already made their peace. Illness travels quietly through the crowded taverns of Lifton and the windblown camps of the Caldera alike, taking root where it pleases. Apothecaries work through the night with ink-stained fingers and dwindling supplies. The faithful say The Divine is listening, but even the devout know to boil their water and bu...")
- 17:46, 11 July 2025 RobAdmin talk contribs moved page Performing Religious Rites to Religious Rites
- 21:29, 31 March 2025 RobAdmin talk contribs created page Rules Change Log (Created page with "Below is a list of changes and amendments we have made to the rules. '''31/03/2025'''<br> '''Weapon Safety and Inspection Guidelines - Throwing Weapons''': We have amended the specifications to throwing weapons. Throwing weapons now have a maximum dimension of 18" and we will not be allowing injection molded weapons.")
- 01:02, 16 March 2025 RobAdmin talk contribs created page File:Religious symbol001.png
- 01:02, 16 March 2025 RobAdmin talk contribs uploaded File:Religious symbol001.png
- 01:02, 16 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content before blanking was: "")
- 01:01, 16 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (Deleted old revision 20250316010124!Religious_symbol.png: content before blanking was: "")
- 01:01, 16 March 2025 RobAdmin talk contribs uploaded a new version of File:Religious symbol.png
- 21:38, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:38, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:30, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:30, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:30, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:30, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:29, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:29, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:28, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:28, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol2.jpg (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:27, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol2.jpg
- 21:27, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol2.jpg
- 21:23, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:23, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 21:22, 14 March 2025 RobAdmin talk contribs deleted page File:Religious symbol.png (content was: "", and the only contributor was "RobAdmin" (talk))
- 21:21, 14 March 2025 RobAdmin talk contribs created page File:Religious symbol.png
- 21:21, 14 March 2025 RobAdmin talk contribs uploaded File:Religious symbol.png
- 19:10, 12 March 2025 RobAdmin talk contribs created page Weapon Safety and Inspection Guidelines (Created page with "Welcome to the Wyld West LARP Weapon Construction Guide. This article outlines the essential construction methods, materials, and safety checks necessary for creating safe and authentic weapons for our live-action role-playing events. In the unforgiving and wild world of the Old West, weapons play a key role in shaping the experience of the game. Whether you're wielding a six-shooter or a weathered bowie knife, it's vital that all weapons meet our safety standards while...")
- 16:57, 12 March 2025 RobAdmin talk contribs created page Theatre in Saxum (Created page with "In the bustling frontier towns of Goldrock, Tamarillo, Wheatstan, and Fortune City, the theatre serves as both a refuge and a spectacle. In these rapidly expanding settlements, where the clinking of mining picks and the rustling of merchant deals fill the air, the stage offers a rare escape from the daily grind. Beyond the allure of drinking halls and high-stakes gambling, theatre performances provide a glimpse into a world of culture and storytelling, allowing audiences...")
- 15:26, 12 March 2025 RobAdmin talk contribs created page Transport in Saxum (Created page with "working on")
- 15:18, 12 March 2025 RobAdmin talk contribs created page Methods of Communication in Saxum (Created page with "In the rugged and untamed lands of Saxum, where vast stretches of wilderness separate communities and lawlessness often reigns, communication is a lifeline. Whether it's the isolated frontier settlements or bustling trade towns, the people of Saxum have developed a variety of methods to stay connected despite the vast distances and difficult terrain. The importance of timely information, be it for trade, safety, or governance, has led to creative and resourceful solution...")
- 15:12, 12 March 2025 RobAdmin talk contribs created page The Wanderer’s look and feel guide (Created page with "== Overview == Rugged, Wilderness, Adaptable, Independent, Resourceful, Survival, Self-sufficiency The Wanderers are a diverse and resourceful group of individuals who live outside the boundaries of society, whether by choice or necessity. They are a rugged people, as varied as the landscapes they roam. What unites them is their adaptability and their ability to survive in the wilds of Saxum, living by their wits and the skills they have honed over years of living on th...")
- 15:12, 12 March 2025 RobAdmin talk contribs created page Wheatstan look and feel guide (Created page with "== Overview == Family, Music, Culture, Colour, Creativity, Flamboyant, Expressive, Community Wheatstan is the breadbasket of Saxum, where life revolves around agriculture, family, and community. The folk of Wheatstan are known for their farming of grains, vegetables, and fruits, as well as their sheep and fishing industries. The state is held together by tight-knit family groups, and its people express their joy and vibrant energy through bold fashion choices, art, and m...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Goldrock look and feel guide (Created page with "== Overview == Industrialised, noisy, overcrowded, slums, pollution, poverty, class divide, sanitation and health problems, oppressive, brutal, crime, gangs, fortitude, endurance. Goldrock takes inspiration from the towns and cities of the Industrial Revolution, such as Birmingham, the Black Country, Manchester, Newcastle, Bolton, Sheffield, Leeds, and Glasgow during the mid-Victorian era, around 1860. These cities are vastly overcrowded, with all but the upper class li...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Tamarillo look and feel guide (Created page with "== Overview == Robust, Worn, Gun-slinging, Authentic, Hardy, Wild, Rugged, Practical, Weathered Tamarillo draws heavily from the American Wild West era. Its colours are more muted compared to other places, with earthy tones, such as yellows, browns, and undyed linens, playing a strong role. However, this is not to say they are without pattern; checks are common, as are finely embroidered waistcoats. Clothing plays a significant part in displaying a person’s status, w...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Fortune City look and feel guide (Created page with "== Overview == Cosmopolitan, metropolitan, urban, worldly, opportunistic, avaricious, militaristic, political, scholarly, commerce and economy. Fortune City is the capital of Saxum, forged for the mutual benefit of the states. A hub of commerce, economic development, education, and political and military power, it is a city of ambition and opportunity. The city reflects its diversity, with fashion that is eclectic and can draw inspiration from other states, particularly...")
- 15:11, 12 March 2025 RobAdmin talk contribs created page Wyld West look and feel guide (Created page with "Welcome to the Wyld West Look and Feel Guide. These articles are designed to help you navigate the clothing and style choices for the five social groups available at character creation. The goal is to provide a clear and immersive way for you to express your character’s background, personality, and place within the world of Saxum through their appearance. In these articles, you will find detailed descriptions of the fashion, jewellery, and accessories worn by each soc...")
- 14:54, 12 March 2025 RobAdmin talk contribs created page The Wanderers Culture Q&A’s (Created page with "== 1/ Family and Friendships == === 1.1/ What is a normal family unit? === There is no standard family unit among the Wanderers. Some have large families working a farmstead in the wilderness or living in mountain cabins far from towns and cities. Others travel the country in groups, forming pseudo-families—such as travelling circuses or gangs of outlaws—who look out for each other. Some choose to live apart from others, embodying the 'lone wolf' archetype, preferrin...")
- 14:53, 12 March 2025 RobAdmin talk contribs created page Tamarillos culture Q&A’s (Created page with " == 1/ Family and Friendships == === 1.1/ What is a normal family unit? === A family unit would usually consist of two adults living together with a handful of children. Very often, the parents of one or even, on some occasions, both adults would also be present in the family home. It is also not beyond the realms of possibility that a second and maybe even third ‘sibling’ pair of adults may live on the same stead. However, it is more common for any adult couples to...")