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Death and Dying: Revision history

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27 February 2025

  • curprev 18:2018:20, 27 February 2025 RobAdmin talk contribs 1,522 bytes +1,522 Created page with "When a character is mortally wounded, by any means, they begin a two-minute death count. Unless some form of healing or stabilisation begins, after two minutes the character is dead. The timing of the death count can be altered by various effects in the game, such as the ‘Fleeting’ flaw, meaning not everyone will have the same two-minute count. It is the responsibility of each player to understand and keep track of their own death count. During the first half of a..."